Jeet Kune Do Foundations: How To Never Lose A Fight by Korol Jason
Author:Korol, Jason [Korol, Jason]
Language: eng
Format: epub
Publisher: Martial Way Press
Published: 2018-02-11T16:00:00+00:00
Chapter 6
Head Movement
What happens if your stop-hit, your vaunted jab or side kick fail, and you can’t use footwork or the parry either to defeat the attack? Well, in that event, that’s when head-movement becomes necessary.
The Duck
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The most basic means of getting your head out of the way is the duck. As usual, there’s a little more specificity to this simple movement than you’d first expect.
From your on-guard you want to lower your upper body by both bending your knees and waist simultaneously. In a way, you’re doing a hybrid squat-bow. You’re not doing a straight squat like you would at the gym because that would put your weight too much into your heels and make you way too easy to push over. Nor are you bowing at the waist like you were showing respect to your instructor as that would reverse the problem and you could too easily get pulled forward.
The duck, therefore, is a combination of these two movement. The idea is to get your head out of the way of a hard swing – especially hooks and overhands – by lowering it to roughly the level your chest is at when you’re in your normal on-guard position. To go any further down is generally excessive. To go less distance is to leave your head exposed.
Aim your chin to what’s called the “knee-line.” The knee-line is the imaginary line running between both your knees. If your chin crosses that imaginary line, you’ll feel a loss of balance. But if you try and move your head literally straight down, your balance will shift too much to the back. Again, the successful duck lowers your head by lowering your shoulders and at the end of the movement your chin should where your lower chest was before the movement started, right at the knee line.
If you shift the angle of your duck, right or left, be careful to keep your chin on that knee line. Going toward the forward knee is usually easier for most people. If you duck toward the rear knee, bring your head toward the knee but not all the way as that will, for the most part, be a bridge too far. If you haven’t guess already, an angled duck is called a bob. A weave, while we’re on the subject, is when you do a bob and then stay on the same low level and slide your head over to the other knee.
You’ve got to be careful doing a bob-and-weave type fight style in street fighting. In JKD we recognize the necessity of head movement. Sometimes you simply have to move your noggin because the enemy – especially if he’s taller than you are! – is able to fire through your fighting measure and corner defense (parry). But since head movement requires a momentary disruption of balance, there’s always the need of returning back to the on-guard position in order to return fire. This limits your ability to use your Queen as you need your legs under you for balance.
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